	// Loop, and then zig-zag to the bottom.


setSpeed 0
setAccel 0.05 limit 1
right 6 angle 195
straight below 0
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75

straight frames 45


setAccel 0.05 limit 1
right 6 angle 105
straight frames 30
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75

straight frames 45


setAccel 0.05 limit 1
left 6 angle 105
straight below 40
setAccel -0.05 limit 0

straight frames 45


setAccel 0.05 limit 1
left 6 angle 15
straight wrapVert